AI Insights · Timothy · October 2022
Top 5 Business Games Apps Performance in the Netherlands Q3 2022
Discover the performance trends of the top 5 business games apps on a unified platform in the Netherlands during Q3 2022, based on Sensor Tower data.
During the third quarter of 2022, the top 5 business games apps in the Netherlands showed varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at the data from Sensor Tower.
Like a Pizza from MondayOFF saw a peak in weekly downloads at the start of July with over 21K downloads. However, downloads steadily decreased throughout the quarter, ending with just under 1K in the last week of September. Revenue followed a similar downward trend, starting at $287 in early July and dropping to $21 by the end of September. Active users peaked at approximately 56K in mid-July but gradually declined to 30K by the end of the quarter.
Idle Office Tycoon-Money game by Chengdu Warrior Tech Limited experienced significant fluctuations. Weekly revenue saw a substantial increase, peaking at $23K in the first week of August before stabilizing around $12K to $15K towards the end of the quarter. Downloads surged to nearly 40K in late July but tapered off to about 4K by the end of September. Active users mirrored this trend, starting at 34K in late July and settling around 15K by the end of the quarter.
My Perfect Hotel from SayGames LTD showed strong initial performance with downloads peaking at 26.8K in mid-August. However, downloads gradually decreased to about 8K by the end of September. Revenue reached its highest point at $1.3K in late August but declined to $463 by the end of the quarter. Active users peaked at 39K in late August and declined to 21K by the end of September.
Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd demonstrated a steady increase in weekly revenue, peaking at $9.8K in the third week of September. Downloads showed a consistent upward trend, reaching 6.8K in mid-September. Active users also increased over the quarter, starting at 10K in late June and peaking at nearly 14K by mid-September.
Factory World by AI Games FZ had a more stable performance. Weekly downloads reached a peak of 4.8K in early July but declined to around 1K by the end of September. Revenue peaked at $355 in mid-July and gradually decreased to $80 by the end of the quarter. Active users peaked at 8.2K in mid-July, then decreased to about 5.2K by the end of September.
These insights are sourced from Sensor Tower, where more detailed data and analysis can be found.